From 23f9c15213894d3dadbafe16d873c358d9a434c7 Mon Sep 17 00:00:00 2001 From: Dabit Date: Tue, 10 Mar 2026 14:38:44 +0100 Subject: [PATCH] docs(phase-1): add validation strategy --- .../phases/01-foundation/01-VALIDATION.md | 82 +++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 .planning/phases/01-foundation/01-VALIDATION.md diff --git a/.planning/phases/01-foundation/01-VALIDATION.md b/.planning/phases/01-foundation/01-VALIDATION.md new file mode 100644 index 0000000..0ae0f04 --- /dev/null +++ b/.planning/phases/01-foundation/01-VALIDATION.md @@ -0,0 +1,82 @@ +--- +phase: 1 +slug: foundation +status: draft +nyquist_compliant: false +wave_0_complete: false +created: 2026-03-10 +--- + +# Phase 1 — Validation Strategy + +> Per-phase validation contract for feedback sampling during execution. + +--- + +## Test Infrastructure + +| Property | Value | +|----------|-------| +| **Framework** | No test framework — manual visual validation only | +| **Config file** | none — single HTML file, no npm/testing setup | +| **Quick run command** | Open `index.html` in browser; visually confirm ball bounces, paddle responds | +| **Full suite command** | Test on Retina/HiDPI device; test on 120 Hz display; test on 30 Hz device | +| **Estimated runtime** | ~2 minutes | + +--- + +## Sampling Rate + +- **After every task commit:** Open `index.html` in browser; visually confirm the feature just implemented works +- **After every plan wave:** Full visual validation on HiDPI device, confirm all implemented features still work together +- **Before `/gsd:verify-work`:** All 6 success criteria must be manually confirmed green +- **Max feedback latency:** ~120 seconds (open browser, observe, confirm) + +--- + +## Per-Task Verification Map + +| Task ID | Plan | Wave | Requirement | Test Type | Automated Command | File Exists | Status | +|---------|------|------|-------------|-----------|-------------------|-------------|--------| +| 1-01-01 | 01 | 1 | CORE-01 | Manual visual | Open `index.html`, observe ball moves and bounces | ✅ After Phase 1 | ⬜ pending | +| 1-01-02 | 01 | 1 | VFX-05 | Manual visual | Open on Retina device; graphics should be sharp | ✅ After Phase 1 | ⬜ pending | +| 1-01-03 | 01 | 1 | CORE-07 | Manual visual | Press W/S; paddle moves smoothly without input lag | ✅ After Phase 1 | ⬜ pending | +| 1-01-04 | 01 | 1 | CORE-03 | Manual visual | Hit ball at top/center/bottom of paddle; angle should change | ✅ After Phase 1 | ⬜ pending | +| 1-01-05 | 01 | 1 | CORE-04 | Manual visual + console | Rally 10+ times; confirm speed increases; check `console.log(ball.speed)` | ✅ After Phase 1 | ⬜ pending | +| 1-01-06 | 01 | 1 | CORE-02 | Manual visual | Paddle deflects ball correctly off all zones | ✅ After Phase 1 | ⬜ pending | + +*Status: ⬜ pending · ✅ green · ❌ red · ⚠️ flaky* + +--- + +## Wave 0 Requirements + +*Existing infrastructure covers all phase requirements.* + +No automated test framework needed for Phase 1. The project is a single HTML file with vanilla JS — manual visual validation is appropriate and sufficient for this phase's prototype nature. + +--- + +## Manual-Only Verifications + +| Behavior | Requirement | Why Manual | Test Instructions | +|----------|-------------|------------|-------------------| +| Ball moves continuously and bounces off top/bottom walls | CORE-01 | Visual physics — no DOM assertion possible | Open `index.html`, observe ball moves at all times and bounces off top/bottom | +| Player 1 controls paddle with W/S keys | CORE-07 | Requires human keyboard input | Press W to move up, S to move down; confirm smooth, immediate response | +| Ball angle changes based on paddle hit zone | CORE-03 | Requires observing trajectory variation | Hit ball at top, middle, and bottom of paddle; confirm different angles result | +| Ball speed increases over match | CORE-04 | Requires sustained play session | Rally 10+ times; speed should noticeably increase; verify with `console.log(ball.speed)` | +| Canvas renders sharply on Retina/HiDPI | VFX-05 | Requires HiDPI display hardware | Open on Retina device; compare with devicePixelRatio=1 display to confirm sharpness | +| Paddle deflects ball | CORE-02 | Visual interaction — no DOM assertion | Move paddle into ball's path; confirm ball bounces off paddle surface | + +--- + +## Validation Sign-Off + +- [ ] All tasks have `` verify or Wave 0 dependencies +- [ ] Sampling continuity: no 3 consecutive tasks without automated verify +- [ ] Wave 0 covers all MISSING references +- [ ] No watch-mode flags +- [ ] Feedback latency < 120s +- [ ] `nyquist_compliant: true` set in frontmatter + +**Approval:** pending