docs(02-02): complete state machine and scoring plan
- Created 02-02-SUMMARY.md documenting full game state machine implementation - STATE.md updated: Phase 2 complete (2/2 plans), decisions 15-17 added - ROADMAP.md updated: Phase 2 marked Complete (2 plans, 2 summaries) - REQUIREMENTS.md: CORE-05 and CORE-06 marked complete Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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## Phases
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- [ ] **Phase 1: Foundation** - Game loop, rendering, input, physics, collision
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- [ ] **Phase 2: Core Gameplay** - AI opponent, second paddle, score tracking, state management
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- [x] **Phase 2: Core Gameplay** - AI opponent, second paddle, score tracking, state management (completed 2026-03-10)
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- [ ] **Phase 3: Complete Experience** - Screens, menus, audio, pause functionality
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- [ ] **Phase 4: Polish & Depth** - Visual effects, power-ups, multiple arenas
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- [ ] **Phase 5: Release** - Performance tuning, cross-browser testing, final validation
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5. Match ends when a player reaches target score with clear game-over state
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6. No memory leaks or event listener cleanup issues after multiple rounds
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**Plans:** 1/2 plans executed
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**Plans:** 2/2 plans complete
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Plans:
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- [ ] 02-01-PLAN.md — Paddle2, AI system (predictive interception + 3 difficulty levels), extended Input/Physics
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| Phase | Plans Complete | Status | Completed |
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|-------|----------------|--------|-----------|
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| 1. Foundation | 1/2 | In Progress | — |
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| 2. Core Gameplay | 1/2 | In Progress| |
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| 2. Core Gameplay | 2/2 | Complete | 2026-03-10 |
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| 3. Complete Experience | 0/? | Not started | — |
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| 4. Polish & Depth | 0/? | Not started | — |
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| 5. Release | 0/? | Not started | — |
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