2.1 KiB
2.1 KiB
Super Pong Next Gen
What This Is
A next-generation Pong game built in HTML5 — a complete browser game experience that combines stunning visuals (particles, glow, trails, screen shake) with rich gameplay mechanics (power-ups, multiple arenas/stages). Supports both solo play against an AI opponent and local 2-player on the same keyboard. The full package: title screen, mode select, settings, game over — not a demo, a real game.
Core Value
Pong reimagined with juice and depth — it looks spectacular, plays with twists, and feels complete enough to share proudly.
Requirements
Validated
(None yet — ship to validate)
Active
- Full game with title screen, mode select, settings, and game over screen
- Solo player vs AI opponent (with meaningful difficulty)
- Local 2-player on shared keyboard
- Particle effects, glow, trails, and screen shake — visually juicy
- Power-ups that change gameplay mid-match
- Multiple arenas/stages with different layouts or obstacles
- Win conditions (score-based match structure)
Out of Scope
- Online multiplayer — complexity out of scope for v1
- Mobile touch controls — keyboard-first for v1
- Persistent leaderboards/accounts — no backend required
Context
- Pure HTML5/CSS/JavaScript — single file or minimal files, runs in any modern browser
- No build tools or frameworks required — this is a browser game
- Target: desktop browsers (Chrome, Firefox, Safari)
- The "next generation" bar means it should make someone say "whoa" when they first open it
Constraints
- Tech Stack: HTML5 Canvas + vanilla JS — no external game engines
- Deployment: Must run as a static file (no server required)
- Scope: Single-player and local multiplayer only — no network play
Key Decisions
| Decision | Rationale | Outcome |
|---|---|---|
| HTML5 Canvas + vanilla JS | No build toolchain, runs anywhere, full control over rendering | — Pending |
| Static single-file delivery | Maximally shareable — just send the .html file | — Pending |
Last updated: 2026-03-10 after initialization